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Serious Sam Classics: Revolution is out of Early Access!

Happy days! Serious Sam Classics: Revolution is out in the wild as a fully released game. You saw this coming, let’s be honest, as we have recently announced Croteam will help to get this project through the door.

Serious Sam Classics: Revolution is now THE best way to enjoy Classic old-school Serious Sam games, improved and expanded upon with many often requested changes, tweaks, and fixes, as well as a brand new original campaign – Bright Island. The game features 8 new maps, on top of those available in the originals, and some brand new achievements. We mustn’t forget the workshop support, so get in and showcase your modding skills. We can’t wait to see what your imagination will spawn.

Huge thanks and congrats to everyone Alligator Pit and everyone else involved with this project over the past couple of years.

For all things Serious Sam hit Mr. Stone up on Twitter and Facebook. Follow Croteam on Twitter and Instagram, like us on Facebook, and subscribe to our YouTube channel. Oh, and don’t forget to join our ever-growing Croteam family on Discord and Reddit.

Featured Mod – Serious Sam Fusion – Plastic Patrol 2: Replastered

Hey everyone! By now, we really hope you played through Red Day: Episode One, an amazing mod that was the star of our first Mod Feature back in May. We also believe it’s about time for another one. We’ve played some of them recently and decided that summertime is perfect to play through Plastic Patrol 2: Replastered. This custom campaign mode tells the story about the Green Army and a fight to save their home.

Some of the highlights of this really cool mod include six unique maps that you can play through solo or with friends, along with appropriate weapon mods, enemies and everything you’d expect from such a mod. There’s even a decent plane mission, something we’d never expect from a Serious Sam mod.

The mod was made by the powerful Pan, with some help by Mauritsio, UrbanDeHuman, and Soulmyr, so we’re sending massive props their way.

https://steamcommunity.com/sharedfiles/filedetails/?id=1497358886

NOTE: To play the mod you’ll need to own SSHD: The First Encounter, SSHD: The Second Encounter and SS3: BFE.

Are you making Serious Sam or The Talos Principle mods yourself? Let us know, we’d love to check them out. For all things Serious Sam hit Mr. Stone up on Twitter and Facebook. Follow Croteam on Twitter and Instagram, like us on Facebook, and subscribe to our YouTube channel. Oh, and don’t forget to join our ever-growing Croteam family on Discord and Reddit.

Unity of Command II Dev Diary – A Seaborne Invasion

Our co-production partners 2×2 Games are steamrolling through milestone objectives list, smashing bugs and shooting down to-do tasks, as Unity of Command II gets ready to invade our PCs later this year.

As always, things start with a daring landing and a brand new Developer Diary detailing all of the mechanics typical for operations of this kind – naval defensive fire, LCVP landing craft ferrying the units involved in the naval assault, and a plane carrying paratroopers.

There’s more, of course, as Tom tries his best to explain Headquarters mechanics, such as command points and HQ branches. If it sounds complicated, no need to worry, it’s just one of those things that you pick up on your way to the front line. Provided you survive.

Check out the full dev-diary by following the link below:
https://steamcommunity.com/games/809230/announcements/detail/3131609396084470957

Follow Unity of Command on Twitter and like it on Facebook. Follow Croteam on Twitter and Instagram, like us on Facebook, and subscribe to our YouTube channel. Oh, and don’t forget to join our ever-growing Croteam family on Discord and Reddit.

Unity of Command II progress update – AI and Airpower

Despite the team being hard at work to provide fans with yet another brilliant strategy game 2×2 Games’ head Tomislav has managed to squeeze out another progress update for the upcoming wargame Unity of Command II. In this one, all eyes are kept on the sky, as it brings forth info on aerial actions including bombings, reconnaissance, and airdrops.

The update also focuses on AI and how it takes into account various different elements like player moves, historical facts and mission objectives. Check out the full update by following the link below.

https://steamcommunity.com/games/809230/announcements/detail/1590251701189675187

Follow Unity of Command on Twitter and like it on Facebook. Follow Croteam on Twitter and Instagram, like us on Facebook, and subscribe to our YouTube channel. Oh, and don’t forget to join our ever-growing Croteam family on Discord and Reddit.

SCUM takes hardcore to the next level with Archery

Gamepires always said that things can never get too hardcore. Just ask anyone who tried scratching the surface of the human body in SCUM. They are keeping their high standards with each and every update, and Archery mechanics are no different.

Check out the latest Archery development video below.

And here you thought shooting arrows is as simple as pressing a button.

For all things SCUM visit official game profiles on Facebook and Twitter. Follow Croteam on Twitter and Instagram, like us on Facebook, and subscribe to our YouTube channel. Oh, and don’t forget to join our ever-growing Croteam family on Discord and Reddit.

SCUM Maneater Update is Live on Steam

Gamepires have outdone themselves again. This Friday marks another milestone, as SCUM gets its biggest update to date as well as a huge wipe of everything ever. You won’t be mad, tho’. Here’s why.

First up, SCUM just got the first batch of female prisoners. There are three base characters to choose from, but fear not – all of them are fully customizable. After you’re done with that – and one slider is going to make it last for hours – you’ll be welcomed to a world full of missions and improvised construction sites. That’s right, base building is now a thing.

Other than that, SCUM has a brand new inventory system, car repair mechanics and epic beards to go along with it. Finally, you’ll be able to channel your inner hipster in SCUM. That’s not all, of course, so make sure to visit the link below for a full Maneater Update breakdown.

https://steamcommunity.com/games/513710/announcements/detail/1616144864285230751

Race your way to victory in Battle Bolts update 1.03b

Our Croteam Incubator gem Battle Bolts has just been updated with some cool new features to make your strategic tank-battling even more fun. With a brand new game mode and some new tanks, along with some community requested features, this is the biggest update Battle Bolts has gotten since leaving Early Access.

The new game mode in question is Racing. The goal of this fun new mode is to end each turn on a highlighted tile, while using all traditional mechanics to prevent the opponent from doing so. The tank racing takes place on three custom racing arenas – Shifty Lanes, Crossroads and Drive-thru. Complementary to the new game mode are two brand new tanks – Ranger and Medusa – both equipped with unique front and side abilities.

For a full list of changes be sure to check out the official changelog.

For all things Battle Bolts visit official game profiles on Facebook and Twitter. Follow Croteam on Twitter and Instagram, like us on Facebook, and subscribe to our YouTubechannel. Oh, and don’t forget to join our ever-growing Croteam family on Discord and Reddit.

SCUM Update 0.1.36.13782 is Live

This weekend, get ready to go in deep because the new SCUM update is live and ready for you to check it out. The absolute highlight of this update is a brand new diving mechanic. Gamepires have added some diving gear to the game, which will allow you to explore the underwater world and soak in all its beauties.

If you’re not one for deep sea exploration and shootin’ stuff is your primary concern, worry not – the new SCUM update introduces a rare M82 recoil-operated, semi-automatic anti-material sniper rifle bound to blast some fools to oblivion. The rifle is only available in military bases, so getting it will be a high-risk-high-reward adventure.

Oh, this patch will also allow you to make your own little Frankenstein, but we’ll let you find out more about that in the full changelog available on Steam.

For all things SCUM visit official game profiles on Facebook and Twitter. Follow Croteam on Twitter and Instagram, like us on Facebook, and subscribe to our YouTube channel. Oh, and don’t forget to join our ever-growing Croteam family on Discord and Reddit.

Croteam Incubator action-packed digital board game Battle Bolts is Live on Steam

We are thrilled to announce that Croteam Incubator now has another exciting game under its banner – Battle Bolts, a virtual board game developed by a small and passionate indie team Shot Second, led by our very own composer Damjan Mravunac.

Battle Bolts is a strategy multiplayer game where up to 4 players battle it out in a deadly arena by programming their moves in advance in an effort to outsmart and outmaneuver their opponents. With Battle Bolts, you can enjoy a traditional board game experience, both against AI and live opponents online or locally in couch-versus multiplayer.

Board games have always been Damjan’s passion and, from what he’s been telling us for what seems like forever, they have made an impact on his life almost as much as music has. So, for some time now and in between composing for Serious Sam and The Talos Principle, he’s been developing this turn-based gem. And it turned out to be awesome.

Be sure to check it out by visiting Steam and get in on the action. You can always find worthy opponents by visiting our official Discord server. Who knows, you might even go toe-to-toe against D-Man himself.

For all things Battle Bolts visit official game profiles on Facebook and Twitter. Follow Croteam on Twitter and Instagram, like us on Facebook, and subscribe to our YouTube channel. Oh, and don’t forget to join our ever-growing Croteam family on Discord and Reddit.

Featured Mod – Serious Sam Fusion – Red Day: Episode One

Check out this epic Serious Sam Fusion mod – Red Day: Episode One. It’s a custom campaign mod telling a story about Sam’s war against the Mental forces in Russia.

The highlight of this Serious Sam Fusion mod is a three-part, 50-minute long campaign set in a typical Russian provincial city Muhogradsk. The Red Day campaing is full of chaos and crazy arena-style action spaning over three custom levels, with cutscenes and everything you’d expect from a full-blown campaign. Oh, and there’s a brand new soundtrack, as well so make sure you check it out on Steam and let us know what you think.

Massive thanks to the powerful Dead_Kadath for making this mod happen.


NOTE: To play the mod you’ll need to own SSHD: The First Encounter, SSHD: The Second Encounter, Legend of the Beast, SS3: BFE and SS3: BFE Jewel of the Nile.

Our community has always been big on modifying Serious Sam and The Talos Principle to their liking, so we thought it’s long overdue giving them mad props for all the creative work they do. This is why we have decided to periodically feature some of those mods on our channels and get more people in on the action.

Are you making Serious Sam or The Talos Principle mods yourself? Let us know, we’d love to check them out.

For all things Serious Sam hit Mr. Stone up on Twitter and Facebook. Follow Croteam on Twitter and Instagram, like us on Facebook, and subscribe to our YouTube channel. Oh, and don’t forget to join our ever-growing Croteam family on Discord and Reddit.

Unity of Command II Dev Diary #22 – Halted at Metz

Hey everyone! Our partners in crime from 2×2 Games have released another one of their brilliant dev diaries, this time focusing on one of the scenarios you’ll get to experience in our co-production baby Unity of Command II.

Metz 1944: Patton’s 3rd Army stuck in the mud, the air force grounded, and the Germans under orders to hold out at all costs. Sounds like a perfect setting for Chapter 1 of the new Unity of Command II instructional trailer series, don’t you think?

Check out the full blog by following the link below:
https://steamcommunity.com/games/809230/announcements/detail/1618392861327357479

Follow Unity of Command on Twitter and like it on Facebook to stay in the loop with all things UOC. Oh, and don’t forget to join our ever-growing Croteam family on Discord and Reddit.


Serious Sam Fusion update 433900 is live!

It’s that time of the year again, the time of Fusion updates. This time, we’re bringing to you a relatively small update focusing mostly on bug fixes and tweaks, rather than new features, engines and other huge changes that were introduced several months ago.

Guided by our community we have made huge progress in providing you with a stable, up-to-date Serious Sam experience, and Fusion is at its peak right now. It’s THE way to play all supported Serious Sam games.

Find the full changelog by clicking here.

We value your input, and we want you to reach out to us with all feedback. For general thoughts and ideas, please use our official Reddit. Should you encounter any issues or bugs with Serious Sam Fusion, please report them on the Tech & Support subforum on Steam.

For other topics, follow Croteam on Twitter and Instagram, like us on Facebook, and subscribe to our YouTube channel. And don’t forget to join the ever-growing Croteam family on Discord.