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Croteam | Daniel Lucic, Author at Croteam - Page 8 of 9 Croteam

Croteam Spotlight Q&A – Meet Nikola Radovic, the artist extraordinaire!

Hey, everyone!

We’re super busy and have so many exciting news to share! Croteam VR teams are wrapping up several new projects, and the Croteam Incubator is now officially a thing, where in just one short year we’ve helped three regional indie teams build their games and show them for the first time at Gamescom. More are coming, and it’s an incredible experience to be able to shape, playtest and hopefully release all the crazy ideas that we wouldn’t have time to do by ourselves. With Croteam VR and Croteam Incubator projects in place, Croteam’s core team was able to remain focused on a single project, Serious Sam 4.

We’ll talk more about all of those projects soon, but if you’re feeling impatient (we certainly are!) take a peek behind the curtain. In this new blog series we will feature members of our team and the projects they are working on, all the while offering you a small glimpse into their day-to-day activities here at Croteam. This will also give you a chance to get a first look at the things we are preparing for you. There will be exclusives, of course, so stay tuned for a new dose of Croteam every week.

The honor of introducing this blog series to the public fell down on the shoulders of Nikola Radović. An animator and concept artist extraordinaire who is responsible for both designing and animating some of the enemies you will be fighting against in the much anticipated Serious Sam 4. Nikola is a crucial part of Croteam’s art & animation department and has done some great work for our VR projects, both released and unreleased. So, without further ado – here’s Nikola.

Nikola Radović has been a crucial part of Croteam’s art and animation department. Here he is, enjoying a chilled piece of watermelon. Because why not!

Hey, Nikola. I hope you realize the importance and honor that we have shown to you by choosing you as the first ever person in Croteam’s developer spotlight series. You will forever go down in history for that. We’ll continue the discussion about my compensation later, but for now, let’s get to the point. How long have you been a part of Croteam, and what are some of your day-to-day activities?

Hey, Mr. random totally not weird interviewer. I absolutely realize it’s an immense honor, and feel the pressure accordingly.

I’ve been a part of Croteam for almost three years now. My work day usually starts with a quick check up of all things I’ve done and still need to do, and I spend the rest of the day trying to stick to the gameplan as much as I can. I usually start light with some sketching, to get that creative “juju” on, and then I jump to character animation where all the magic happens. Finally, before I call it a day I usually get some planning done for tomorrow. Fun, eh?

Have you been a part of the gaming industry throughout your professional career? How did you start, and what are some of the things you worked on before joining Croteam?

No, I haven’t. Although I wish I was because you really learn quickly in this industry. Plus, it’s a well-known fact that game developers are an insanely popular bunch, and being popular is what we all crave for, right? All jokes aside, working in the gaming industry is a pretty unique experience, and I’m very pleased I was given this opportunity.

My foundations are in classical painting, illustration, and 2D animation, so naturally, I started as an animator and worked on a couple of short animated movies prior to working in Croteam.

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SSVR: TLH – Get ready to get Serious; The Skills and Power-Ups update is LIVE!

Hello friends and VR lovers. After Arcadia that pushed Serious Sam VR: The Last Hope to the verge of being finished, it’s finally time for Croteam VR to show you the great Skills and Power-Ups system that we have been working on since day one.

For the first time in series history Sam is not limited by his weapon handling skills and is able to annihilate even bigger alien armies thanks to the all new Skills and Power-Ups update.

With this update general Stone gains access to a skill tree that allows him to unlock passive and active abilities which players can buy alongside weapons and ammo in the shop. Skill points are unlocked by completing planets. Higher difficulty levels bring even more points that players can use to set up their skill inventory to better match their play style.

Lay waste on your enemies with tactical orbital lasers and plasma cannons, slow down time, create holographic decoys, release swarms of flying quadcopters, unleash an army of spiders, place minigun turret defenses or simply create giant explosions!

The Skills and Power-Ups update includes options to improve and upgrade weapons by finishing perfect runs. Players can gain one weapon upgrade per difficulty per planet, and unlock even more by playing future content that is yet to come.

What are you waiting for? Jump in and play!

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Freshen up with these fine Serious Sam tunes available NOW on YouTube and other streaming platforms

Man, these hot summer days are just the worst. Not only is it too hot play your favorite games (extensively), people have the tendency to force you into going outside. Hell, some of you might even give in to that unreasonable suggestion. Once you are out you undoubtedly miss the fine tunes your favorite Serious Sam games offer.

Luckily, you can now listen to both Serious Sam’s Bogus Detour and Serious Sam VR: The Last Hope official soundtracks on the go, since they are available on YouTube, iTunes and other streaming platforms. Check them out, add them to your favorites and freshen up your day. Enjoy.

Serious Sam VR: The Last Hope – Arcadia Update is available NOW on Steam Early Access!

As was promised a couple of weeks back, the new Arcadia planet is available NOW for all Serious Sam VR: The Last Hope owners on Steam. This new update brings us another step closer to our ultimate goal, which is the full release of the game on Steam.

With the Arcadia Update landing on Early Access, SSVR: The Last Hope continues its journey towards full release on Steam. This time Sam “Serious” Stone will visit Arcadia Minor, and its four different locations – Sea Breeze, Meadow of Death, The Lost Valley and The Final Breath – equal parts green and lush as they are gray and desolate.

As is tradition, Sam has got some new toys like the devastating cannon that will help him annihilate all comers. On Arcadia Minor Sam will face four new enemies, and a huge Earth Giant boss which looks to crush all that stand before him. Do you have what it takes to stop this colossal beast?

Along with the aforementioned fresh new content, the Arcadia Update offers the usual amount of adjustments, tweaks and improvements, all based on community feedback. The most important one is the reworked save system which now allows you to continue a wave where you left-off in a previous session. That means you no longer need to go through a planet in a single sitting. Hooray!

E3 2017, here we come!

As you might have guessed, Croteam will be attending this year’s E3. As always, we’ll be there with style, as demonstrated in the photo on the left. Since we are very proud of all that we were able to accomplish in  VR, this year we’ll be focusing on our upcoming VR projects, namely Serious Sam VR: The Last Hope and The Talos Principle VR.

The Last Hope has been Croteam VR core project for a while now, and soon it will be available as a full release. The latest update, Arcadia Minor is due to be released this week (more details to come). We are very excited to show all of the progress we made recently.

As for The Talos Principle VR, this will be the first time an “outsider” gets to see the game we have been working on tirelessly for months now. We will be showing Talos in all the VR glory behind closed doors, so stay tuned for more info on the game during the show.

Care for a chat or a play through? Pay us a visit at Devolver’s Anti-Booth located at the lot across the LA Convention Center.

We don’t always open our door to journos, but when we do…

… it’s turns out to be fun!

The good folks over from ASUS Republic of Gamers came to visit us a couple of weeks back. Kimberly and Jason had a chance to try out all our current VR projects and were completely blown away by the immersive and intense experiences they offer. Soon after that they started chatting to a few of our own, including our Alen Ladavac, Ante Vrdelja, Damjan Mravunac, Dean Sekulić and Nikola Mosettig, which let them find out first hand why we love VR and why we are willing to dwell in this alternate world.

If you want to know yourself, have a look at their freshly released article “Inside Croteam, the game studio going all-in on Virtual Reality“. Enjoy!

SSVR: The Last Hope – Arcadia Update Coming in the First Week of June 2017!

As you all probably know, the Croteam VR team has been hard at work on the big Arcadia update for Serious Sam VR: The Last Hope. This new update is all but done, and while there is some polishing left to do, we’re so confident that we can officially announce the release window which will be the first week of June – so pretty soon.

Arcadia is equally green and lush as it is gray and desolate. It hides a danger unlike any other that you’ve seen before, so Sam has got to use every single one of his big guns to battle against tons of enemies – five of them new! Of course, Arcadia will be released with full co-op support, because blasting alien scum to bits is always more rewarding with friends.

What’s that? Will Arcadia be the final update to TLH, you ask? Why no, no it won’t. We’ve got some cool new surprises in store for you, but you’ll have to wait for more info on that. 🙂

In the meantime, how about a guessing game? Which new weapon will help Mr. Stone in his Arcadia adventures? Which one would you like to see in all it’s VR glory? Let us know on Twitter.

Reboot Develop 2017 Opening Keynote – Alen Ladavac: Game Developer’s Meaning of Life

This year’s Reboot Develop took things to a whole other level, with great speakers and panels. We were happy to attend in high numbers and see first hand how Develop is slowly but surely becoming the best conference for game developers in Europe.

We are both proud and happy that one of our own, Alen Ladavac, was able to set the tone of the conference with his opening keynote Game Developer’s Meaning of Life. If you missed this keynote, you’re at a loss. But don’t worry, there’s a second best option – watching it on YouTube – so enjoy!

Looking forward to an even bigger and better Reboot Develop 2018. See you there!

SSVR: The Last Hope – Valtos Update Available on Early Access

SSVR: The Last Hope – Valtos Update Available on Early AccessSerious Sam VR: The Last Hope just got bigger with an all new Valtos Update landing on Early Access. The update features a new planet – Valtos – featuring four different locations/maps including The Swamp, Ancient Breeze, The Old Forest and Green Dream.

Also featured in the Valtos Update are six different enemies including Kalopsy, Siren, Swamp Monster, Air Trooper, Technopolyp and Air Sniper Trooper. After dealing with them Sam will have to fight toe to toe with the Swamp Hive boss, as scary as it is slimy.

To help him in his mission, General Stone’s arsenal got even deadlier with new additions including a bow with piercing/explosive arrows and the deadly Devastator.

Valtos Update also includes many different tweaks, fixes and optimizations such as vastly improved precision for the default sword projectile casting mode and improved shield energy display.

For more information visit Serious Sam VR: The Last Hope on Steam.

Serious Sam VR: The Last Hope – Valtos update drops Wednesday, April 26th!

Hi guys!

We’ve got some great news for you today. We have started the internal testing phase of the big Valtos update coming to Serious Sam VR: The Last Hope. 

As we mentioned before, this update will send mr. Stone to a new planet, Valtos, where he will battle across four gorgeous but extremely deadly locations. 

Along with aforementioned new locations the Valtos update brings three new powerful weapons, including a bow (explosive arrows included!). You will use these toys to annihilate new types of enemies and a new boss.

We are very excited to see you play through this amazing new content, which you will be able to do in just under two weeks time – on Wednesday, April 26th – so stay tuned.

 

Enjoy This Philosophical Midweek Madness With 81% off The Talos Principle Gold Edition

The Talos Principle Gold Edition

Save big on the ultimate The Talos Principle Gold Edition featuring base game content as well as all of the post-release content, and more.

Let’s be honest here. We’ve spent all our virtual ammo in the recently released Serious Sam VR: The Second Encounter, and while completely ignoring reality we got stuck in an existential crisis. The positive kind. Then we thought – why not share this mood with others. And ta-da! Here comes something really exciting!

Make this week as philosophical as it gets and grab the freshly released The Talos Principle Gold Edition, featuring all DLC and bonus content published post-release. All this at a huge 81% discount on Steam!

Challenge yourself with the Road to Gehenna expansion and Follow Uriel, Elohim’s messenger, through four episodes as he explores a hidden part of the simulation in an attempt to free the souls of the damned at all cost. Jump in the game in a different role with the Serious DLC and enjoy the completely new and humorous Serious Sam script. Finally, explore new levels and solve over 100 puzzles from the early development stage in the Prototype DLC.

But you know how this goes, things don’t stop here. Also included in The Talos Principle Gold Edition is the Bonus Content featuring a making-of documentary and a digital terminal booklet with over 100 pages of text from the in-game terminals. Of course, The Gold Edition includes the official soundtrack featuring 27 amazing original tracks from the game.

For more information and future updates on The Talos principle follow Croteam on Twitter and Facebook.

Serious Sam’s Bogus Detour Coming This Summer From Creators of “Hammerwatch”

Looks like we’ve got ourselves the next great entry in the Serious Sam Indie Series – Serious Sam’s Bogus Detour! It’s a retro-styled action-adventure in the Serious Sam saga made by Hammerwatch developer Crackshell.

Battle through beautiful Mediterranean locales, dangerous biological weapons labs and even high-tech moon bases as a one-man wrecking crew or in four-player online cooperative for maximum chaos! Dominate the chaotic Survival and Versus modes or make your own mods, modes, and even total conversions with the included game editor. Serious Sam’s Bogus Detour is the biggest little Serious Sam game ever made!

“Our boys in R&D have been looking into ways to combine this hot wave of so-called indie games with the tried and true Serious Sam profit formula and it looks like they’ve hit a homerun with Serious Sam’s Bogus Detour,” said Devolver Digital CFO Fork Parker.

Serious Sam’s Bogus Detour marks a return to indie roots and a continuation of the Serious Sam Indie Series that includes Vlambeer’s Serious Sam: The Random Encounter and Mommy’s Best Games’ Serious Sam Double D.

For more information on Serious Sam’s Bogus Detour visit crackshell.dk or Steam, and follow @RealCrackshell on Twitter.Â