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Unity of Command II Dev Diary – A Seaborne Invasion

Our co-production partners 2×2 Games are steamrolling through milestone objectives list, smashing bugs and shooting down to-do tasks, as Unity of Command II gets ready to invade our PCs later this year.

As always, things start with a daring landing and a brand new Developer Diary detailing all of the mechanics typical for operations of this kind – naval defensive fire, LCVP landing craft ferrying the units involved in the naval assault, and a plane carrying paratroopers.

There’s more, of course, as Tom tries his best to explain Headquarters mechanics, such as command points and HQ branches. If it sounds complicated, no need to worry, it’s just one of those things that you pick up on your way to the front line. Provided you survive.

Check out the full dev-diary by following the link below:
https://steamcommunity.com/games/809230/announcements/detail/3131609396084470957

Follow Unity of Command on Twitter and like it on Facebook. Follow Croteam on Twitter and Instagram, like us on Facebook, and subscribe to our YouTube channel. Oh, and don’t forget to join our ever-growing Croteam family on Discord and Reddit.

Unity of Command II progress update – AI and Airpower

Despite the team being hard at work to provide fans with yet another brilliant strategy game 2×2 Games’ head Tomislav has managed to squeeze out another progress update for the upcoming wargame Unity of Command II. In this one, all eyes are kept on the sky, as it brings forth info on aerial actions including bombings, reconnaissance, and airdrops.

The update also focuses on AI and how it takes into account various different elements like player moves, historical facts and mission objectives. Check out the full update by following the link below.

https://steamcommunity.com/games/809230/announcements/detail/1590251701189675187

Follow Unity of Command on Twitter and like it on Facebook. Follow Croteam on Twitter and Instagram, like us on Facebook, and subscribe to our YouTube channel. Oh, and don’t forget to join our ever-growing Croteam family on Discord and Reddit.

SCUM takes hardcore to the next level with Archery

Gamepires always said that things can never get too hardcore. Just ask anyone who tried scratching the surface of the human body in SCUM. They are keeping their high standards with each and every update, and Archery mechanics are no different.

Check out the latest Archery development video below.

And here you thought shooting arrows is as simple as pressing a button.

For all things SCUM visit official game profiles on Facebook and Twitter. Follow Croteam on Twitter and Instagram, like us on Facebook, and subscribe to our YouTube channel. Oh, and don’t forget to join our ever-growing Croteam family on Discord and Reddit.

SCUM Maneater Update is Live on Steam

Gamepires have outdone themselves again. This Friday marks another milestone, as SCUM gets its biggest update to date as well as a huge wipe of everything ever. You won’t be mad, tho’. Here’s why.

First up, SCUM just got the first batch of female prisoners. There are three base characters to choose from, but fear not – all of them are fully customizable. After you’re done with that – and one slider is going to make it last for hours – you’ll be welcomed to a world full of missions and improvised construction sites. That’s right, base building is now a thing.

Other than that, SCUM has a brand new inventory system, car repair mechanics and epic beards to go along with it. Finally, you’ll be able to channel your inner hipster in SCUM. That’s not all, of course, so make sure to visit the link below for a full Maneater Update breakdown.

https://steamcommunity.com/games/513710/announcements/detail/1616144864285230751

Race your way to victory in Battle Bolts update 1.03b

Our Croteam Incubator gem Battle Bolts has just been updated with some cool new features to make your strategic tank-battling even more fun. With a brand new game mode and some new tanks, along with some community requested features, this is the biggest update Battle Bolts has gotten since leaving Early Access.

The new game mode in question is Racing. The goal of this fun new mode is to end each turn on a highlighted tile, while using all traditional mechanics to prevent the opponent from doing so. The tank racing takes place on three custom racing arenas – Shifty Lanes, Crossroads and Drive-thru. Complementary to the new game mode are two brand new tanks – Ranger and Medusa – both equipped with unique front and side abilities.

For a full list of changes be sure to check out the official changelog.

For all things Battle Bolts visit official game profiles on Facebook and Twitter. Follow Croteam on Twitter and Instagram, like us on Facebook, and subscribe to our YouTubechannel. Oh, and don’t forget to join our ever-growing Croteam family on Discord and Reddit.