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Croteam Spotlight Q&A – Meet Nikola Radovic, the artist extraordinaire!

Hey, everyone!

We’re super busy and have so many exciting news to share! Croteam VR teams are wrapping up several new projects, and the Croteam Incubator is now officially a thing, where in just one short year we’ve helped three regional indie teams build their games and show them for the first time at Gamescom. More are coming, and it’s an incredible experience to be able to shape, playtest and hopefully release all the crazy ideas that we wouldn’t have time to do by ourselves. With Croteam VR and Croteam Incubator projects in place, Croteam’s core team was able to remain focused on a single project, Serious Sam 4.

We’ll talk more about all of those projects soon, but if you’re feeling impatient (we certainly are!) take a peek behind the curtain. In this new blog series we will feature members of our team and the projects they are working on, all the while offering you a small glimpse into their day-to-day activities here at Croteam. This will also give you a chance to get a first look at the things we are preparing for you. There will be exclusives, of course, so stay tuned for a new dose of Croteam every week.

The honor of introducing this blog series to the public fell down on the shoulders of Nikola Radović. An animator and concept artist extraordinaire who is responsible for both designing and animating some of the enemies you will be fighting against in the much anticipated Serious Sam 4. Nikola is a crucial part of Croteam’s art & animation department and has done some great work for our VR projects, both released and unreleased. So, without further ado – here’s Nikola.

Nikola Radović has been a crucial part of Croteam’s art and animation department. Here he is, enjoying a chilled piece of watermelon. Because why not!

Hey, Nikola. I hope you realize the importance and honor that we have shown to you by choosing you as the first ever person in Croteam’s developer spotlight series. You will forever go down in history for that. We’ll continue the discussion about my compensation later, but for now, let’s get to the point. How long have you been a part of Croteam, and what are some of your day-to-day activities?

Hey, Mr. random totally not weird interviewer. I absolutely realize it’s an immense honor, and feel the pressure accordingly.

I’ve been a part of Croteam for almost three years now. My work day usually starts with a quick check up of all things I’ve done and still need to do, and I spend the rest of the day trying to stick to the gameplan as much as I can. I usually start light with some sketching, to get that creative “juju” on, and then I jump to character animation where all the magic happens. Finally, before I call it a day I usually get some planning done for tomorrow. Fun, eh?

Have you been a part of the gaming industry throughout your professional career? How did you start, and what are some of the things you worked on before joining Croteam?

No, I haven’t. Although I wish I was because you really learn quickly in this industry. Plus, it’s a well-known fact that game developers are an insanely popular bunch, and being popular is what we all crave for, right? All jokes aside, working in the gaming industry is a pretty unique experience, and I’m very pleased I was given this opportunity.

My foundations are in classical painting, illustration, and 2D animation, so naturally, I started as an animator and worked on a couple of short animated movies prior to working in Croteam.

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SSVR: TLH – Get ready to get Serious; The Skills and Power-Ups update is LIVE!

Hello friends and VR lovers. After Arcadia that pushed Serious Sam VR: The Last Hope to the verge of being finished, it’s finally time for Croteam VR to show you the great Skills and Power-Ups system that we have been working on since day one.

For the first time in series history Sam is not limited by his weapon handling skills and is able to annihilate even bigger alien armies thanks to the all new Skills and Power-Ups update.

With this update general Stone gains access to a skill tree that allows him to unlock passive and active abilities which players can buy alongside weapons and ammo in the shop. Skill points are unlocked by completing planets. Higher difficulty levels bring even more points that players can use to set up their skill inventory to better match their play style.

Lay waste on your enemies with tactical orbital lasers and plasma cannons, slow down time, create holographic decoys, release swarms of flying quadcopters, unleash an army of spiders, place minigun turret defenses or simply create giant explosions!

The Skills and Power-Ups update includes options to improve and upgrade weapons by finishing perfect runs. Players can gain one weapon upgrade per difficulty per planet, and unlock even more by playing future content that is yet to come.

What are you waiting for? Jump in and play!

Freshen up with these fine Serious Sam tunes available NOW on YouTube and other streaming platforms

Man, these hot summer days are just the worst. Not only is it too hot play your favorite games (extensively), people have the tendency to force you into going outside. Hell, some of you might even give in to that unreasonable suggestion. Once you are out you undoubtedly miss the fine tunes your favorite Serious Sam games offer.

Luckily, you can now listen to both Serious Sam’s Bogus Detour and Serious Sam VR: The Last Hope official soundtracks on the go, since they are available on YouTube, iTunes and other streaming platforms. Check them out, add them to your favorites and freshen up your day. Enjoy.

Serious Sam’s Bogus Detour is available on Steam now

Indie top down shooter Serious Sam’s Bogus Detour is available on Steam right now. It’s a first person fully packed adrenaline shooter made by indie developer Crackshell with the official approval from Croteam.

Serious Sam’s Bogus Detour launches with up to 20% off the standard price for a limited time as fans that own any Serious Sam game or Crackshell’s Hammerwatch will receive 10% off in additional to the standard 10% off launch discount.

For more information on Serious Sam’s Bogus Detour visit their Steam page and follow Crackshell on Twitter.

Promo video was made by great guys from 7Smoke together with Crackshell.

Croteam at PES tournament

This year’s Pro Evolution Soccer tournament was held last week in Zagreb by Ciak Auto and Legame studio. Croteam was one of the proud sponsors of the mentioned event.

Winners were awarded with some nice Serious Sam and Talos Principle goodies.