Sign In

Lost Password

Sign In

Award Winning Puzzler The Talos Principle Launches On iOS

It’s a great day for puzzle lovers on iOS!

Croteam’s award-winning philosophical puzzler The Talos Principle has landed on iOS via the App Store for $4.99.  The launch is followed by the release of a beautiful limited edition two-disc vinyl soundtrack set by the composer extraordinaire Damjan Mravunac, available via the Laced Records website (US, Global).

With the innovative tap-and-swipe control system that immediately feels natural – optional gamepad emulation and MFi gamepad supported – an engaging story and cleverly designed challenging puzzles The Talos Principle is a full-fledged game with over 20 hours of content and entertainment, be it a short challenge for the brain or an entire afternoon filled with exploration and excitement.

To round the experience out – the combination of Metal API and the cutting-edge Serious Engine ensures jaw-dropping graphics and amazing performance on iOS devices (iPhone 5S and up) without compromise.

Coinciding with the iOS launch of The Talos Principle is the teaming up Laced Records and Croteam to release Damjan Mravunac’s beautiful soundtrack on vinyl. The deluxe double album is a tranquil collection of 28 tracks drifting between ambient, melodic and dramatic moments, spread across two heavyweight 180g LPs and collected in a deluxe gatefold sleeve featuring original artwork designed by Tom J Manning.

SSVR: The Last Hope Lead Designer, Davor Hunski, Recaps Early Access – Part 2

Read the first part of the blog here.

Serious Sam VR: The Last Hope was released just two weeks ago on Steam and Oculus store and quickly became one of the must-have VR titles. While everybody at Croteam VR is thrilled with the reception and continues to work on updates, Davor Hunski remembers there was a time in the development of the game that felt somewhat… less rewarding. 

Back in April, Croteam VR was making great progress. Planets Shaanti and Valtos were already released, each with four different levels and a unique boss fight, and the team just started the work on Arcadia Minor that would bring the total number of planets in the game to five. It was at Reboot Develop conference that the team suffered its greatest setback.

[Read More]

This is what we look like!

As many times before, we made a thing with the folks from Devolver Digital. It was several months in the making, but it’s finally here.  Don’t waste a moment – check a look at the “Behind the Schemes” video, and get to know the faces behind some of our most successful games!

Serious Sam VR: The Last Hope full release update is out now!

Eleven months after entering the Early Access phase, SSVR: The Last Hope is now available as a
full release, and it’s even better, badder and more epic than we ever imagined. Thanks to
the huge support of the gaming community our VR baby duckling grew to be a beautiful,
giant, armed-to-the teeth swan with flaming eyes, and we can’t wait for everyone to jump
in the final version. We also couldn’t have done it with your support and feedback – thank you for being the best community any developer could wish for!

Grab the game now on Steam and Oculus with 25% off for a limited time!

 

 

SSVR: The Last Hope Gets a Release Date as Lead Designer, Davor Hunski, Recaps Early Access – Part 1

“It was love at first sight,” Hunski says, describing the first time he tried on a VR headset. “I knew I wanted to make a VR game right there and then. Of course, the rest of the team needed convincing and that wasn’t a small task. The technology was new, the install base almost non-existent and it was obvious right from the start that we won’t be making any money from VR games anytime soon.”

Luckily for Hunski (and more importantly, for an ever-growing legion of VR enthusiasts) it never was about money at Croteam. It was about creating awesome games, having fun in the process and doing what we love. So the decision was made and Croteam VR was formed. A small studio inside a studio, staffed with VR aficionados and led by Hunski, went about sending Sam on a planet-hopping, gun-totting adventure that became SSVR: The Last Hope.

“I can’t wait for people to try the finished game next week! It was our first Early Access title and we’re so proud of our small baby duckling turning into a beautiful, giant, bloody, armed-to-the-teeth swan with flaming eyes!” Hunski says, “And our community had no small part in this, it was truly amazing having this kind of positive energy and feedback to help us push on.”

[Read More]