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Serious Sam VR: The Last Hope full release update is out now!

Eleven months after entering the Early Access phase, SSVR: The Last Hope is now available as a
full release, and it’s even better, badder and more epic than we ever imagined. Thanks to
the huge support of the gaming community our VR baby duckling grew to be a beautiful,
giant, armed-to-the teeth swan with flaming eyes, and we can’t wait for everyone to jump
in the final version. We also couldn’t have done it with your support and feedback – thank you for being the best community any developer could wish for!

Grab the game now on Steam and Oculus with 25% off for a limited time!

 

 

SSVR: The Last Hope Gets a Release Date as Lead Designer, Davor Hunski, Recaps Early Access – Part 1

“It was love at first sight,” Hunski says, describing the first time he tried on a VR headset. “I knew I wanted to make a VR game right there and then. Of course, the rest of the team needed convincing and that wasn’t a small task. The technology was new, the install base almost non-existent and it was obvious right from the start that we won’t be making any money from VR games anytime soon.”

Luckily for Hunski (and more importantly, for an ever-growing legion of VR enthusiasts) it never was about money at Croteam. It was about creating awesome games, having fun in the process and doing what we love. So the decision was made and Croteam VR was formed. A small studio inside a studio, staffed with VR aficionados and led by Hunski, went about sending Sam on a planet-hopping, gun-totting adventure that became SSVR: The Last Hope.

“I can’t wait for people to try the finished game next week! It was our first Early Access title and we’re so proud of our small baby duckling turning into a beautiful, giant, bloody, armed-to-the-teeth swan with flaming eyes!” Hunski says, “And our community had no small part in this, it was truly amazing having this kind of positive energy and feedback to help us push on.”

[Read More]

Croteam Spotlight Q&A – Meet Nikola Radovic, the artist extraordinaire!

Hey, everyone!

We’re super busy and have so many exciting news to share! Croteam VR teams are wrapping up several new projects, and the Croteam Incubator is now officially a thing, where in just one short year we’ve helped three regional indie teams build their games and show them for the first time at Gamescom. More are coming, and it’s an incredible experience to be able to shape, playtest and hopefully release all the crazy ideas that we wouldn’t have time to do by ourselves. With Croteam VR and Croteam Incubator projects in place, Croteam’s core team was able to remain focused on a single project, Serious Sam 4.

We’ll talk more about all of those projects soon, but if you’re feeling impatient (we certainly are!) take a peek behind the curtain. In this new blog series we will feature members of our team and the projects they are working on, all the while offering you a small glimpse into their day-to-day activities here at Croteam. This will also give you a chance to get a first look at the things we are preparing for you. There will be exclusives, of course, so stay tuned for a new dose of Croteam every week.

The honor of introducing this blog series to the public fell down on the shoulders of Nikola Radović. An animator and concept artist extraordinaire who is responsible for both designing and animating some of the enemies you will be fighting against in the much anticipated Serious Sam 4. Nikola is a crucial part of Croteam’s art & animation department and has done some great work for our VR projects, both released and unreleased. So, without further ado – here’s Nikola.

Nikola Radović has been a crucial part of Croteam’s art and animation department. Here he is, enjoying a chilled piece of watermelon. Because why not!

Hey, Nikola. I hope you realize the importance and honor that we have shown to you by choosing you as the first ever person in Croteam’s developer spotlight series. You will forever go down in history for that. We’ll continue the discussion about my compensation later, but for now, let’s get to the point. How long have you been a part of Croteam, and what are some of your day-to-day activities?

Hey, Mr. random totally not weird interviewer. I absolutely realize it’s an immense honor, and feel the pressure accordingly.

I’ve been a part of Croteam for almost three years now. My work day usually starts with a quick check up of all things I’ve done and still need to do, and I spend the rest of the day trying to stick to the gameplan as much as I can. I usually start light with some sketching, to get that creative “juju” on, and then I jump to character animation where all the magic happens. Finally, before I call it a day I usually get some planning done for tomorrow. Fun, eh?

Have you been a part of the gaming industry throughout your professional career? How did you start, and what are some of the things you worked on before joining Croteam?

No, I haven’t. Although I wish I was because you really learn quickly in this industry. Plus, it’s a well-known fact that game developers are an insanely popular bunch, and being popular is what we all crave for, right? All jokes aside, working in the gaming industry is a pretty unique experience, and I’m very pleased I was given this opportunity.

My foundations are in classical painting, illustration, and 2D animation, so naturally, I started as an animator and worked on a couple of short animated movies prior to working in Croteam.

[Read More]

SSVR: TLH – Get ready to get Serious; The Skills and Power-Ups update is LIVE!

Hello friends and VR lovers. After Arcadia that pushed Serious Sam VR: The Last Hope to the verge of being finished, it’s finally time for Croteam VR to show you the great Skills and Power-Ups system that we have been working on since day one.

For the first time in series history Sam is not limited by his weapon handling skills and is able to annihilate even bigger alien armies thanks to the all new Skills and Power-Ups update.

With this update general Stone gains access to a skill tree that allows him to unlock passive and active abilities which players can buy alongside weapons and ammo in the shop. Skill points are unlocked by completing planets. Higher difficulty levels bring even more points that players can use to set up their skill inventory to better match their play style.

Lay waste on your enemies with tactical orbital lasers and plasma cannons, slow down time, create holographic decoys, release swarms of flying quadcopters, unleash an army of spiders, place minigun turret defenses or simply create giant explosions!

The Skills and Power-Ups update includes options to improve and upgrade weapons by finishing perfect runs. Players can gain one weapon upgrade per difficulty per planet, and unlock even more by playing future content that is yet to come.

What are you waiting for? Jump in and play!

Freshen up with these fine Serious Sam tunes available NOW on YouTube and other streaming platforms

Man, these hot summer days are just the worst. Not only is it too hot play your favorite games (extensively), people have the tendency to force you into going outside. Hell, some of you might even give in to that unreasonable suggestion. Once you are out you undoubtedly miss the fine tunes your favorite Serious Sam games offer.

Luckily, you can now listen to both Serious Sam’s Bogus Detour and Serious Sam VR: The Last Hope official soundtracks on the go, since they are available on YouTube, iTunes and other streaming platforms. Check them out, add them to your favorites and freshen up your day. Enjoy.

Serious Sam’s Bogus Detour is available on Steam now

Indie top down shooter Serious Sam’s Bogus Detour is available on Steam right now. It’s a first person fully packed adrenaline shooter made by indie developer Crackshell with the official approval from Croteam.

Serious Sam’s Bogus Detour launches with up to 20% off the standard price for a limited time as fans that own any Serious Sam game or Crackshell’s Hammerwatch will receive 10% off in additional to the standard 10% off launch discount.

For more information on Serious Sam’s Bogus Detour visit their Steam page and follow Crackshell on Twitter.

Promo video was made by great guys from 7Smoke together with Crackshell.

Croteam at PES tournament

This year’s Pro Evolution Soccer tournament was held last week in Zagreb by Ciak Auto and Legame studio. Croteam was one of the proud sponsors of the mentioned event.

Winners were awarded with some nice Serious Sam and Talos Principle goodies.

 

 

Serious Sam VR: The Last Hope – Arcadia Update is available NOW on Steam Early Access!

As was promised a couple of weeks back, the new Arcadia planet is available NOW for all Serious Sam VR: The Last Hope owners on Steam. This new update brings us another step closer to our ultimate goal, which is the full release of the game on Steam.

With the Arcadia Update landing on Early Access, SSVR: The Last Hope continues its journey towards full release on Steam. This time Sam “Serious” Stone will visit Arcadia Minor, and its four different locations – Sea Breeze, Meadow of Death, The Lost Valley and The Final Breath – equal parts green and lush as they are gray and desolate.

As is tradition, Sam has got some new toys like the devastating cannon that will help him annihilate all comers. On Arcadia Minor Sam will face four new enemies, and a huge Earth Giant boss which looks to crush all that stand before him. Do you have what it takes to stop this colossal beast?

Along with the aforementioned fresh new content, the Arcadia Update offers the usual amount of adjustments, tweaks and improvements, all based on community feedback. The most important one is the reworked save system which now allows you to continue a wave where you left-off in a previous session. That means you no longer need to go through a planet in a single sitting. Hooray!

E3 2017, here we come!

As you might have guessed, Croteam will be attending this year’s E3. As always, we’ll be there with style, as demonstrated in the photo on the left. Since we are very proud of all that we were able to accomplish in  VR, this year we’ll be focusing on our upcoming VR projects, namely Serious Sam VR: The Last Hope and The Talos Principle VR.

The Last Hope has been Croteam VR core project for a while now, and soon it will be available as a full release. The latest update, Arcadia Minor is due to be released this week (more details to come). We are very excited to show all of the progress we made recently.

As for The Talos Principle VR, this will be the first time an “outsider” gets to see the game we have been working on tirelessly for months now. We will be showing Talos in all the VR glory behind closed doors, so stay tuned for more info on the game during the show.

Care for a chat or a play through? Pay us a visit at Devolver’s Anti-Booth located at the lot across the LA Convention Center.

We don’t always open our door to journos, but when we do…

… it’s turns out to be fun!

The good folks over from ASUS Republic of Gamers came to visit us a couple of weeks back. Kimberly and Jason had a chance to try out all our current VR projects and were completely blown away by the immersive and intense experiences they offer. Soon after that they started chatting to a few of our own, including our Alen Ladavac, Ante Vrdelja, Damjan Mravunac, Dean Sekulić and Nikola Mosettig, which let them find out first hand why we love VR and why we are willing to dwell in this alternate world.

If you want to know yourself, have a look at their freshly released article “Inside Croteam, the game studio going all-in on Virtual Reality“. Enjoy!

SSVR: The Last Hope – Arcadia Update Coming in the First Week of June 2017!

As you all probably know, the Croteam VR team has been hard at work on the big Arcadia update for Serious Sam VR: The Last Hope. This new update is all but done, and while there is some polishing left to do, we’re so confident that we can officially announce the release window which will be the first week of June – so pretty soon.

Arcadia is equally green and lush as it is gray and desolate. It hides a danger unlike any other that you’ve seen before, so Sam has got to use every single one of his big guns to battle against tons of enemies – five of them new! Of course, Arcadia will be released with full co-op support, because blasting alien scum to bits is always more rewarding with friends.

What’s that? Will Arcadia be the final update to TLH, you ask? Why no, no it won’t. We’ve got some cool new surprises in store for you, but you’ll have to wait for more info on that. 🙂

In the meantime, how about a guessing game? Which new weapon will help Mr. Stone in his Arcadia adventures? Which one would you like to see in all it’s VR glory? Let us know on Twitter.

Reboot Develop 2017 Opening Keynote – Alen Ladavac: Game Developer’s Meaning of Life

This year’s Reboot Develop took things to a whole other level, with great speakers and panels. We were happy to attend in high numbers and see first hand how Develop is slowly but surely becoming the best conference for game developers in Europe.

We are both proud and happy that one of our own, Alen Ladavac, was able to set the tone of the conference with his opening keynote Game Developer’s Meaning of Life. If you missed this keynote, you’re at a loss. But don’t worry, there’s a second best option – watching it on YouTube – so enjoy!

Looking forward to an even bigger and better Reboot Develop 2018. See you there!