Vulkan API is the next big thing in game development. Graphics experts have come together at Steam Dev Days to discuss about the future of Vulkan, new generation graphics and computer APIs. Our CTO, Alen Ladavac was one of the panelist at Vulkan Graphics session together with great minds from NVIDIA, Valve, Epic and Unity Technologies.
To listen Vulkan session click on the video below.
We are bringing you the second part of our interview with Autodesk. Learn more about the challenges we faced in creating the first VR game, process of creating new weapons and monsters and what inspired us the most. There’s also a sneak peak regarding Serious Sam 4 so you don’t wanna miss that.
Serious Sam VR is out on Steam Early Access and we can finally sit, relax and drink. At least for today, as starting tomorrow we’ll be back working on updates as we promised. In the meantime, while we are sipping those martinis, you can check out how exactly Serious Sam VR was made. Autodesk just updated their Instagram feed with some cool pics from the game and info about our team and the creative process of making SSVR a reality!
The game was first shown outside of Croteam’s studio as a pre-alpha demo at Reboot Develop 2016. It was announced at E3, and demoed at Gamescom, PAX and EGX, with everybody who tried it coming away wanting more, and wanting it soon. Like, yesterday!
So first of all we’d like to say thank you to all our fans who made this possible and encouraged us to make our vision come true – to travel the galaxy, meet interesting aliens, and blow the shit out of them all in a mind-blowing, fast-paced, guns-blazin’ virtual reality environment. The journey has just started and Early Access means that we’ll listen to your feedback to make the best game possible.
Serious Sam VR: The Last Hope works with HTC Vive out of the box, while support for Oculus Rift + Touch controls is planned for hardware’s release. But there’s no reason to wait: Serious Sam VR: The Last Hope is 20% off this week!