A new update has been released for SSVR: The First Encounter, bringing many bug fixes and tweaks to the game, but one new feature literally stands out: world and weapon scaling! What it means is that you can make things smaller or bigger in the game to make them look just right. Or go overboard with the slider and become a giant Sam. Or a vertically challenged Sam. Look for this option in – wait for it! – Options (and then select Game options).
The game now also supports blink teleport and includes first experimental support for gamepad or keyboard and mouse, since both features have been requested on Steam forums. Read the whole change log here.
This update includes all fixes from previous beta builds, including optimization tweaks to the locomotion system and improvements in the low-level rendering systems for both DX and Vulkan.